unknown environment
POMDP Planning for Object Search in Partially Unknown Environment
Efficiently searching for target objects in complex environments that contain various types of furniture, such as shelves, tables, and beds, is crucial for mobile robots, but it poses significant challenges due to various factors such as localization errors, limited field of view, and visual occlusion. To address this problem, we propose a Partially Observable Markov Decision Process (POMDP) formulation with a growing state space for object search in a 3D region. We solve this POMDP by carefully designing a perception module and developing a planning algorithm, called Growing Partially Observable Monte-Carlo Planning (GPOMCP), based on online Monte-Carlo tree search and belief tree reuse with a novel upper confidence bound. We have demonstrated that belief tree reuse is reasonable and achieves good performance when the belief differences are limited. Additionally, we introduce a guessed target object with an updating grid world to guide the search in the information-less and reward-less cases, like the absence of any detected objects. We tested our approach using Gazebo simulations on four scenarios of target finding in a realistic indoor living environment with the Fetch robot simulator. Compared to the baseline approaches, which are based on POMCP, our results indicate that our approach enables the robot to find the target object with a higher success rate faster while using the same computational requirements.
SCONE: Surface Coverage Optimization in Unknown Environments by Volumetric Integration
Next Best View computation (NBV) is a long-standing problem in robotics, and consists in identifying the next most informative sensor position(s) for reconstructing a 3D object or scene efficiently and accurately. Like most current methods, we consider NBV prediction from a depth sensor like Lidar systems. Learning-based methods relying on a volumetric representation of the scene are suitable for path planning, but have lower accuracy than methods using a surface-based representation. However, the latter do not scale well with the size of the scene and constrain the camera to a small number of poses. To obtain the advantages of both representations, we show that we can maximize surface metrics by Monte Carlo integration over a volumetric representation.
C*: A Coverage Path Planning Algorithm for Unknown Environments using Rapidly Covering Graphs
Shen, Zongyuan, Wilson, James P., Gupta, Shalabh
The paper presents a novel sample-based algorithm, called C*, for real-time coverage path planning (CPP) of unknown environments. C* is built upon the concept of a Rapidly Covering Graph (RCG), which is incrementally constructed during robot navigation via progressive sampling of the search space. By using efficient sampling and pruning techniques, the RCG is constructed to be a minimum-sufficient graph, where its nodes and edges form the potential waypoints and segments of the coverage trajectory, respectively. The RCG tracks the coverage progress, generates the coverage trajectory and helps the robot to escape from the dead-end situations. To minimize coverage time, C* produces the desired back-and-forth coverage pattern, while adapting to the TSP-based optimal coverage of local isolated regions, called coverage holes, which are surrounded by obstacles and covered regions. It is analytically proven that C* provides complete coverage of unknown environments. The algorithmic simplicity and low computational complexity of C* make it easy to implement and suitable for real-time on-board applications. The performance of C* is validated by 1) extensive high-fidelity simulations and 2) laboratory experiments using an autonomous robot. C* yields near optimal trajectories, and a comparative evaluation with seven existing CPP methods demonstrates significant improvements in performance in terms of coverage time, number of turns, trajectory length, and overlap ratio, while preventing the formation of coverage holes. Finally, C* is comparatively evaluated on two different CPP applications using 1) energy-constrained robots and 2) multi-robot teams.
- North America > United States > Connecticut > Tolland County > Storrs (0.14)
- North America > United States > California > San Diego County > San Diego (0.04)
- Asia > Singapore (0.04)
Real-Time Obstacle Avoidance for a Mobile Robot Using CNN-Based Sensor Fusion
Obstacle avoidance is a critical component of the navigation stack required for mobile robots to operate effectively in complex and unknown environments. In this research, three end-to-end Convolutional Neural Networks (CNNs) were trained and evaluated offline and deployed on a differential-drive mobile robot for real-time obstacle avoidance to generate low-level steering commands from synchronized color and depth images acquired by an Intel RealSense D415 RGB-D camera in diverse environments. Offline evaluation showed that the NetConEmb model achieved the best performance with a notably low MedAE of $0.58 \times 10^{-3}$ rad/s. In comparison, the lighter NetEmb architecture, which reduces the number of trainable parameters by approximately 25\% and converges faster, produced comparable results with an RMSE of $21.68 \times 10^{-3}$ rad/s, close to the $21.42 \times 10^{-3}$ rad/s obtained by NetConEmb. Real-time navigation further confirmed NetConEmb's robustness, achieving a 100\% success rate in both known and unknown environments, while NetEmb and NetGated succeeded only in navigating the known environment.
- Africa > Middle East > Egypt > Giza Governorate > Giza (0.04)
- Africa > Middle East > Egypt > Cairo Governorate > Cairo (0.04)
Quality-guided UAV Surface Exploration for 3D Reconstruction
Sportich, Benjamin, Boubakri, Kenza, Simonin, Olivier, Renzaglia, Alessandro
Abstract-- Reasons for mapping an unknown environment with autonomous robots are wide-ranging, but in practice, they are often overlooked when developing planning strategies. Rapid information gathering and comprehensive structural assessment of buildings have different requirements and therefore necessitate distinct methodologies. In this paper, we propose a novel modular Next-Best-View (NBV) planning framework for aerial robots that explicitly uses a reconstruction quality objective to guide the exploration planning. In particular, our approach introduces new and efficient methods for view generation and selection of viewpoint candidates that are adaptive to the user-defined quality requirements, fully exploiting the uncertainty encoded in a Truncated Signed Distance field (TSDF) representation of the environment. This results in informed and efficient exploration decisions tailored towards the predetermined objective. We demonstrate that it successfully adjusts its behavior to the user goal while consistently outperforming conventional NBV strategies in terms of coverage, quality of the final 3D map and path efficiency. Autonomous exploration for 3D reconstruction is a fundamental task in robotics, with critical real-world applications such as infrastructure inspection, mapping, environmental monitoring, and search-and-rescue missions [1]. In these scenarios, Unmanned Aerial V ehicles (UA Vs) equipped with onboard visual and range sensors have proven essential for efficiently navigating complex environments and capturing aerial perspectives that enable comprehensive 3D reconstructions or a swift survey of an area.
- Europe > Switzerland > Zürich > Zürich (0.04)
- North America > United States > Virginia (0.04)
- Europe > Spain > Catalonia > Barcelona Province > Barcelona (0.04)
- Europe > Netherlands (0.04)
Perception-aware Exploration for Consumer-grade UAVs
Seliunina, Svetlana, Schleich, Daniel, Behnke, Sven
In our work, we extend the current state-of-the-art approach for autonomous multi-UAV exploration to consumer-level UAVs, such as the DJI Mini 3 Pro. We propose a pipeline that selects viewpoint pairs from which the depth can be estimated and plans the trajectory that satisfies motion constraints necessary for odometry estimation. For the multi-UAV exploration, we propose a semi-distributed communication scheme that distributes the workload in a balanced manner. We evaluate our model performance in simulation for different numbers of UAVs and prove its ability to safely explore the environment and reconstruct the map even with the hardware limitations of consumer-grade UAVs.
MacroNav: Multi-Task Context Representation Learning Enables Efficient Navigation in Unknown Environments
Sima, Kuankuan, Tang, Longbin, Ma, Haozhe, Zhao, Lin
Abstract--Autonomous navigation in unknown environments requires compact yet expressive spatial understanding under partial observability to support high-level decision making. Existing approaches struggle to balance rich contextual representation with navigation efficiency. We present MacroNav, a learning-based navigation framework featuring two key components: (1) a lightweight context encoder trained via multi-task self-supervised learning to capture multi-scale, navigation-centric spatial representations; and (2) a reinforcement learning policy that seamlessly integrates these representations with graph-based reasoning for efficient action selection. Extensive experiments demonstrate the context encoder's efficient and robust environmental understanding. Real-world deployments further validate MacroNav's effectiveness, yielding significant gains over state-of-the-art navigation methods in both Success Rate (SR) and Success weighted by Path Length (SPL), while maintaining low computational cost. Code will be released upon acceptance.
- Asia > Singapore > Central Region > Singapore (0.04)
- Asia > Middle East > Jordan (0.04)
HyPerNav: Hybrid Perception for Object-Oriented Navigation in Unknown Environment
Yin, Zecheng, Zhao, Hao, Li, Zhen
Abstract-- Objective-oriented navigation(ObjNav) enables robot to navigate to target object directly and autonomously in an unknown environment. Effective perception in navigation in unknown environment is critical for autonomous robots. While egocentric observations from RGB-D sensors provide abundant local information, real-time top-down maps offer valuable global context for ObjNav. Nevertheless, the majority of existing studies focus on a single source, seldom integrating these two complementary perceptual modalities, despite the fact that humans naturally attend to both. With the rapid advancement of Vision-Language Models(VLMs), we propose Hybrid Perception Navigation (HyPerNav), leveraging VLMs' strong reasoning and vision-language understanding capabilities to jointly perceive both local and global information to enhance the effectiveness and intelligence of navigation in unknown environments. In both massive simulation evaluation and real-world validation, our methods achieved state-of-the-art performance against popular baselines. Benefiting from hybrid perception approach, our method captures richer cues and finds the objects more effectively, by simultaneously leveraging information understanding from egocentric observations and the top-down map. Our ablation study further proved that either of the hybrid perception contributes to the navigation performance. The code and datasets are publicly available. Navigating to target objective from human language is a key ability for fully autonomous robots.
- Europe > Austria > Vienna (0.14)
- Asia > China > Guangdong Province > Shenzhen (0.05)
- North America > United States (0.04)
- Asia > China > Beijing > Beijing (0.04)
Multi-Robot Distributed Optimization for Exploration and Mapping of Unknown Environments using Bioinspired Tactile-Sensor
Ibrahimov, Roman, Heinen, Jannik Matthias
Abstract--This project proposes a bioinspired multi-robot system using Distributed Optimization for efficient exploration and mapping of unknown environments. Each robot explores its environment and creates a map, which is afterwards put together to form a global 2D map of the environment. Inspired by wall-following behaviors, each robot autonomously explores its neighborhood, based on a tactile sensor, similar to the antenna of a cockroach, mounted on the surface of the robot. Instead of avoiding obstacles, robots log collision points when they touch obstacles. This decentralized control strategy ensures effective task allocation and efficient exploration of unknown terrains, with applications in search-and-rescue, industrial inspection, and environmental monitoring. The approach was validated through experiments using e-puck robots in a simulated 1.5 1.5 m environment with three obstacles. The results demonstrated the system's effectiveness in achieving high coverage, minimizing collisions, and constructing accurate 2D maps [a link for video descroption].
- North America > United States > California > Alameda County > Berkeley (0.04)
- Asia > India > Tamil Nadu > Chennai (0.04)